mathober 2024 sketches
It’s mathober! I will be updating this page with my sketches (in procreate and code for this year. Procreate sketches: (not all will be done this month – they take longer): P5js sketches: The code is on my codepen collection here.
randomness – a generative zine
I coded a generative zine to bring to XOXO 2024. It is different every time it loads with a sampling of p5.js sketches. Each zine has hundreds of thousands to millions of generated shapes and points using random numbers. The github is here (the code is slow to run and painful to read). If you […]
SumFib
After playing simple yet addictive games like Threes and 2048, I wondered how the gameplay mechanics would translate using Fibonacci numbers, which introduce a unique twist. I wrote a prototype in p5js. You can swipe on mobile or use arrows/WASD on desktop. I did this in about a day and unit tested
Genuary 2024
This year’s Genuary code is here (I will update as I go through the prompts). My codepen gallery is here. I am hoping to play with symmetry the entire month. Day-31 – generative music (this runs slow on mobile and some machines) Day-30 – shaders Day-29 – Signed Distance Functions (if we keep trying
haiku without words
I created haiku without words. This is just a draft of a concept. I contemplated the #wccchallenge prompt “improbable architecture” and thought of our solar system, of atoms and electrons, and of poetry without words. Click it to start. Your browser does not support iframes. If the sketch doesn’t lo
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