Mathober 2024
Mathober is just around the corner, and I can’t wait to see everyone’s creative take on this year’s prompts! If you’ve never participated before, now’s the perfect time to jump in! The goal of Mathober is simple: have fun, learn, grow, and play with the prompts. No pressure! There are no rules – par
randomness – a generative zine
I coded a generative zine to bring to XOXO 2024. It is different every time it loads with a sampling of p5.js sketches. Each zine has hundreds of thousands to millions of generated shapes and points using random numbers. The github is here (the code is slow to run and painful to read). If you […]
Curve
I made Curve, a coloring book, to bring to XOXO 2024 this week. If you’d like to print/play: See the Pen Curve Zine by Sophia (fractal kitty) (she/her) (@fractalkitty) on CodePen.
SumFib
After playing simple yet addictive games like Threes and 2048, I wondered how the gameplay mechanics would translate using Fibonacci numbers, which introduce a unique twist. I wrote a prototype in p5js. You can swipe on mobile or use arrows/WASD on desktop. I did this in about a day and unit tested
Genuary 2024
This year’s Genuary code is here (I will update as I go through the prompts). My codepen gallery is here. I am hoping to play with symmetry the entire month. Day-31 – generative music (this runs slow on mobile and some machines) Day-30 – shaders Day-29 – Signed Distance Functions (if we keep trying
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